AB test of a large book carousel vs a small book carousel (with many more books) to determine if one is interacted with more than the other and determine if conversions are impacted. Books can be clicked on and once signed up, the user can read the book they chose instantly.
Namco 40th anniversary newsletter signup.
“Coming soon” and “Available Now” sections per platform based on “game data” provided in a json feed for game pages.
Interstitials loaded into redux/ngrx store and managed client side based on location in the webapp.
Custom deals page with filtering for platform and sorting by discount, time left and alphabetically with sections for each specific sale for deep linking purposes.
This is the global navigation bar loaded on all trionworlds pages – it’s a completely independent chunk of code to render this bar such that it can be maintained without any interruption of the sites it’s used on and longer term ideas had this as something that could help to check api’s for auth, cart status, etc.
A quick video to show some of the interactions with the global navigation
A quick video to show the responsiveness of the Trove registration page.
Defiance 2050 registration page. This is one of the newest version of out registration pages and uses two small scripts to handle DOM manipulation and AJAX calls for registration against the backend JAVA services.
The Trion Worlds “Corporate” site got rebuilt in 2016 or so to look a little more “game studio” and focus on the games.